![]() The game is flexible in how it mixes and matches things, which means you have a buffet of choices in how you can shape your character’s offense and defense. Those items can range from armor to weapons to attire that helps boost levels. Each character can hold a certain number of items. One of the biggest is how incredibly customizable and diverse your character can be depending on the type of character you choose. It also excels with some of the original elements of the game. There is so much stop/go with the game that this was a must when it came to the remastering. The speed is not just for dialogue, but it’s for movement in battles and around lands. Like I said above, I did not play this originally in the 90s (I was a Sega fanboy – I was certain they were going to turn things around with the Dreamcast), so after playing it now at normal speed I get why people are thrilled with this. The biggest improvement that has everyone crowing right now, outside of the obvious Fuse storyline, is how you can speed up the game. On the story side of things and how the game functions, the remastering is impressive, especially when you see that the core gameplay was pretty much untouched by the remastering portions. For this remaster, you get an HD upgrade that fits nicely on a 16×9 screen, QOL improvements, you get some new stories involving Fuse, and further improvements on the original stories for the seven characters included in the game. Trying to tug at the heartstrings of PlayStation owners from the 90s, Square Enix did a good job with putting enough money and resources into SaGa Frontier and improving upon some areas that could make the game more enjoyable without tarnishing the original pieces. Taking a game out of 1998 and placing it on a system in 2021 is a tough sell without an enormous amount of remastering (see Capcom for details) or remaking (see Final Fantasy VII for details). New stuff means remastered! And some of the old stuff is not bad to begin with either. We are going to get into those right now, as well as the remastered game. Director Akitoshi Kawazu put together some wild concepts that had not been sorted out quite yet, but certainly was the future of the genre. This game from Square Enix broke a lot of new ground for the role-playing genre back on March 31st, 1998. Today, you have clicked here for the JRPG SaGa Frontier Remastered review. I know a good RPG when I see one and I am confident in my expected structure of them. Starting with the Pool of Radiance for the Commodore 128 which led me to become twitterpated in the late 80s with Phantasy Star on the Sega Master System. I have a long history with them growing up in the 80s and 90s. The strategic role-playing game wasn’t very popular with critics after its release in 1998, however, the remastered version might smooth out any hiccups seen 22 years ago.I love RPGs. SaGa Frontier Remastered will be released in Summer 2021. The 1998 classic is back: SaGa Frontier is being remastered with updated graphics, events, cutscenes, enhancements (and a new protagonist!) for PlayStation 4, Nintendo Switch, Steam, iOS, and Android – launching in Summer 2021 /3VsrEReHnAĪbove is an announcement trailer Square Enix released to Twitter over the weekend. It’s part of the ongoing SaGa Project from the company that has “included Western releases of Romancing SaGa 3, SaGa Scarlet Grace: Ambitions, and the hit mobile game Romancing SaGa Re univerSe.” In addition to Fuse, SaGa Frontier Remastered will feature updated graphics, new events for fan-favorite Asellus, and a “glimmer” ability. This means users could potentially experience the game in eight different ways.Īccording to a press release from Square Enix, the remaster will be headed by industry veteran Akitoshi Kawazu. Now, the remastered version will bring in the character named Fuse (who was featured as a sidekick in the original) as a protagonist a user can choose to play. With the SaGa Free-form Scenario System, each protagonist had their own ending depending on a player’s choices in the game. Users were able to pick between seven protagonists to play as - all with their own set of goals. The game offered a non-linear story that had players exploring an entire solar system. SaGa Frontier was a role-playing game released on PS1.
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